Archive for March, 2010

Hybrid Reactions… good?

Posted in General Ramblings on March 31, 2010 by tulirsramblings

We’ve started doing some hybrid reactions in our WH system; I was running the numbers the other day on them and they looked pretty profitable even factoring in things like POS fuel and setup and the like. Given that we already have all the supplies in one of our POS to do the actual reactions, it seemed like the obvious ‘next step’ for our WH home; a bit more profit on a per op basis and should defray most of our fuel costs, assuming the numbers don’t change much. Also helps that the reactions compress the gas/minerals some as well, so there will be less loads to haul out when the time comes.

They’re a bit of a pita to keep up and running; can’t refill the silos unless you offline them, which both stops the current production and means you have to re-online the suckers, and you can only fit so many reactions in one of the silos. 20,000 m3 total space, so 2000 C540 is all that fits which works out to 20 reactions (20 hours) between refills which is a pita to arrange, RL and all that.

Between the hybrid reactions pulling in their bit more to the current op, and a fair bit of good luck with the high quality gas (Instrumentals and Vital LADAR sites) and generally good pilot availability, the current op should be fairly good assuming no bad luck on the way from the WH to sale. It’s always risky moving anything through WH space to empire, but with enough precautions (and we fall on the down right paranoid side of things some days) it can usually be done without issue.

One of the things I haven’t mentioned yet out the corp is our payout structure. Basically it works something like this:

An op starts immediately after we get everything to highsec, and goes till the next highsec run we actually use (usually in the range of a week). There may be highsecs in between we don’t haul out through, but basically we deliminate based on ‘getting stuff to highsec to sell’. Within an op we divide it into days, and for each day you can earn up to 1 share. Earning a share is pretty simple; show up during that day and do some stuff that helps the current WH op. That is all, and while yes it’s possible to game this system, it works for us due to the relatively small tight knit nature of the corp. In one way or another we’ve known each other for years now through prior games mostly, and can trust each other not to deliberately screw with the other folks.

Backed by the fact that I do watch actual productivity and time in hole, and will occasionally beat people with a stick if they show a tendancy to log on for 15 mins a night and game the system(not a literal stick, unfortunately).

Once we have the share total, we figure out how much we made, take POS fuel costs and ship reimbursements(*) off the top, the corp takes 10%, and then the rest is divided into shares and distributed accordingly. In general the system is pretty simple, and encourages people to work together to achieve our goals, and has done us pretty good so far. Occasionally folks have cause to complain about some situation that sucks and makes this system sub optimal, but that happens with pretty much any system.

Oh, and it looks like Crazy Kinux has linked my blog here; thanks for that. I’m not really going out of my way to advertise my ramblings, but some traffic wouldn’t hurt either.

* – While we officially reimburse for ‘any ship and implant lost during a corp op’ most of our members don’t ask for re-reimbursement for when they do silly things like attack enemy ships that were minding their own business, etc. We also don’t tend to ask for reimbursement for expensive things we’ve accepted as our own risk. Example: One of my toons has +5 Attribute implants, means a podding runs me about 3/4 bil isk between all my implants. I don’t ask for reimbursement for that, that’d be silly. :P


A little bit bloodthirsty

Posted in General Ramblings on March 23, 2010 by tulirsramblings

So last night, we had what appeared to be a lost drake in 1 jump. They did some scanning, and logged off shortly after, as we were clearing out some gas. Nothing amazing about that; WH space has plenty of lost folks. :)

However my reaction to that is a bit more worthy of note. In short, I wanted to kill them; give them the fast station trip. Loot their corpse and go on our merry way. Dance a bit. Teach them a lesson. Etc. What’s worthy of note? This is new.

If you roll back the clock 4-5 months… I was very carebearish. Didn’t want to kill anyone, was offended by folks that pick on highsec industrial corps (okay, that still offends me), was generally helpful. If someone was in system I’d see what their intentions were before engaging. Now not so much; it made me question what caused the change. I’m still not a ruthless pirate… but I regularily shoot first ask questions once they’re at a station in highsec.

Part of it is definately experience. In WH space the ratio is definately skewed to the ‘shoot first’ crowd, so many more times have we been ganked or had someone try to gank us than try to communicate f irst. Yes, both happen, but more frequently I’m jumping in something shooty in a real hurry because that Loki just decloaked on our WH and we need to drive him off so our hulks can get through before his friends show up. Fun stuff like that.

Part of it too is a different mindset. Eve is a hard game, in many ways, and while it may drive folks off it’s better to teach them a lesson now than to shelter folks so they get screwed more later. So I don’t mind blowing someone up once in a while; lord knows I learn moreĀ  from getting podded than I do from having a chat with a guy in local, and that applies to others as well. I prefer to lose harbingers and other T1 stuff so I learn rather than not have learned when I get into the more expensive ships.

So by killing folks I get to teach them… then loot their wreck and store their corpse in the corp hangar array. I’ll take it.


Posted in General Ramblings on March 19, 2010 by tulirsramblings

I so did not want to go to work this morning. Did a quick scan… and through a new K162 they were out mining.

2 Covetors, a Harbinger and a Rokh all out mining in 1 Jump. Bubble on the WH in, but only a medium I so not that much to worry about. Could have been glorious.

Oh well… *goes and gets work done*

Good Fight

Posted in General Ramblings on March 17, 2010 by tulirsramblings

One of the things, for better and worse, about living full time in WH space is that it can be rather quiet most of the time. Most evenings are some variation of ‘scan stuff, close/critical WH’s, clear sites, mine/gas harvest/salvage, profit’.

Yesterday however, was not one of the those nights.

It started somewhat early in the evening, we were in 1 Jump (the WH system through our static) and were scanning it down when we saw some folks on the Dscan. They tried for a bit to engage our scanner but left when they were unable to and we didn’t hear from them again. It was however enough, especially with the WH to Mordus Mihi space, to convince us to close the hole instead of trying to harvest the system for its marginal gas/ore and so we closed it after scanning down a highsec route and getting a stranded pilot back in.

Unfortunately Korinth got stuck on the wrong side of the WH when closing it. Our standard method is usually very reliable, but there’s always a small chance that there’s JUST enough space left after the Orca comes back that the WH doesn’t completely close, and it was a case of that. Kor got to highsec just fine thankfully, and even got to do a mission with my Fiance, but I never like getting stuck on the wrong side of a hole.

Still, the new system looked good, no POS at the very least and no jumps recently into it, so the ‘recently back in hole’ A started scanning it down. I was only half paying attention at this point; A and T were now doing the scanning, and I was doing a mission in highsec with the Fiance so I was focusing on watching her Tengu kill stuff. Seriously, that ship is awesome.

Between my watching the Tengu circle around me at stupid speed doing more dps than my battleship… I saw A mention that we had a Loki in our home system and heard something similar on Vent. So I stopped paying attention to the Angels we were fighting, and paid attention to our WH.

It took a bit to develop, but it seems we attracted some attention from some members of a WH corp that is more PvP oriented than we are. First off they tried to interdict (Devoter) our scanning ship with little luck; he headed home but we got someone into 1 Jump to watch for enemy ships, and got ready to engage. We had a minor numerical advantage, but some of our pilots are alts so have split attention and that can make a ton of difference in PvP combat obviously and without a good spot to engage (as they had no visible ships) we decided to sit and wait.

Eventually they brought in a Megathron and sat him on our static, clearly spoiling for a fight. We took a bit to get ready, and they started chatting in local, talking about a 4 v 1 and a 5 v 1 as we had 4 or 5 ships visible. Funny stuff considering we knew they had 2 pilots in system cloaked, and we had eyes in the system next door to see their 2 battlecruisers sitting there on the other side of the WH; they did mention they’d left their Heavy Interdictor at home (which we verified to the extent that the pilot of it was offline) which was nice. Being podded in WH space can be rather irritating, and we prefer avoiding that irritation. We left our HiCs in the POS as well for that very reason.

We had already made the decision to engage and I was getting ready to warp the fleet when another of our pilots logged on; so we waited while he finished up some RL things (like talking to his wife) and got BM’s and into a ship. Once he was ready… it was on. I’m sure they were happy to finally shoot us, we made them wait long enough.

Call was made to primary the only visible ship as we landed, and re-evaluate as the fight went on. I think we caught them a bit by surprise; I did say hello in local to the two guys next door as we warped perhaps that threw them off. Regardless we got a good amount of time before that Mega got reinforcements and did some pretty good damage on him. Given that we stuck with it, forcing him to back through the WH to get out of harms way as we ducked into structure. Unfortunately Tul’s Harb was primaried early on and had to duck out himself at about that time so I missed a bit of the goings on, but we chased the Mega back through the WH and into our system where he warped away half way through structure.

Fighting in WH space is an interesting thing. It seems to go one of two ways, either you get WTFPwned in 10 seconds as they massively outnumber you ( or you outnumber them ) or it’s an ongoing affair for a while. I wouldn’t be able to guess the total fight length last night, but it was a good while, at least over 10 minutes before all was said and done, maybe as much as 20. WH transitions, reinforcements, looting, component recovery, scanning down the Mega as it tries to make a deep safe (at least that’s what it looked like) and killing it…

Yeah, I love the scanning game when it goes nicely.

Overall we did pretty well, especially given our opposition and our somewhat limited PvP experience. We lost 3 stealth bombers and a battlecruiser, they lost a battleship and a battlecruiser and did a lot more running away than we did. Really can’t complain about the encounter, and a fun way to spend an evening for sure.

And hey, this time A didn’t blow up any wrecks. :)

A: We be ninjas, yo

Posted in General Ramblings on March 11, 2010 by tulirsramblings

A couple interesting things in the hole in the past couple weeks, and some things learned.

1) Time spent on vacation is bad blogging time.
2) Thou Shalt Not Haul 250 mil worth of stuff in a T1 hauler. Lookin’ at you, A.
3) Killing people can be good PR, and even get you alliance invites.
4) Tyrannus looks good; being able to harvest from our local planets would be cool.
5) The best gas to harvest is when in clearly belongs to someone else. It spawned the name of this article.

In general, things are going pretty well for us in WH space. The last two payouts were worth over 4 bil each, with our largest ever being last week. The current op has been a bit dry; but RL has curbed the time available of a lot of our members. Shift happens.